![]() I did not know nonograms existed but now I am obsessed. Adorable animal-shaped sandwiches in a puzzle game. Minigames: Okay, I could make bento boxes for literally days. It's very well done like most Nancy Drew games are. There's also some complex family drama going on that needs to be sorted out. I am a big baby and actually screamed at a few points. Plot: Super scary stuff happens around the hotel you're staying in. It's terrifying and interesting and I loved it. This is one of my favorite Nancy Drew games that I can remember playing. ![]() ![]() Not a huge downside, but it was noticeable.Īll in all, it makes me optimistic about the series, even if it was still rough in a few places. In this one, the puzzles seem a bit more abstract and improbable. In the first game, the puzzles felt more coincidental and natural - stuff you could just happen to notice, that were put there by a character in the game in a semi-plausible way. It feels more like a computer game, in that the puzzles don't quite match the fiction. The number of times I heard "It's locked" or "I need to translate that" will probably put it in my dreams. She literally has to drag a key to the same locked door every single time she wants to open it, and drag a phrase book to text every single time she wants to translate it. Nancy's inability to reuse objects automatically is pretty silly and annoying. Savannah's accent is downright cringe-worthy. The voice acting was also pretty painful in places. + It was actually a fairly spooky P&C game! Borring from Asian horror tropes helped, and they were well delivered for a few jumps! Rentaro's little neurotic rants were actually very funny and charming. + The voice acting was actually very witty in places. + The dialog is more involved and stitched together more like a story. + There are more interesting side puzzles and easter eggs. I would say that there are some improvements and some diminishments in this second installment: I'm playing them in order, so the only thing I can easily compare this to is the first title ("Secrets Can Kill"). ![]() If you get stuck check here, never give up:Īnother solid P&C adventure game in this series. This game makes you feel more like your in Japan oddly than Go Go Nippon! With its pachinko parlors, and making bento, to the importance of phone charms this game has alot going on for any mystery solver. Some of the puzzles made no sense, like one where your underwater and cut some ropes, the pattern for cutting them is just strange. There are 10 of each of those puzzles, but fear not there is only a few soduku things that need solving, having never done soduku before, I thought it was fun but not impossible. There are all kinds of puzzles like Nanograms, where you make a picture out of boxes, to Renograms, and Soduku. This game has ALOT of content, it can be as short or as long as you want. The game has TONS of stuff to do from puzzles to playing pachinko and making Bento. Staying in a Japanese inn you find out its haunted meaning theres a mystery afoot, Nancy Drew takes the case! The music is very fitting with a Japanese poppy kind of sound. ![]()
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